Beijing time (October 12) early morning, Oculus Connect 4 conference held as scheduled. The heads of the departments of the Oculus team successively debuted and introduced some new updates and new developments in the new hardware VR machine, software and VR content, and social VR.
Hugo Barra, who had just joined Facebook at the beginning of this year and served as vice president of VR business, said that he had already been in VR during his 20 years ago at the university. Before joining Facebook, he introduced VR and Oculus Rift to his relatives and friends. Good feedback.
At the scene, he highlighted two VR machines, one is Oculus Go, and the other is the Santa Cruz project. Although PC VR has the best experience, it is not only expensive but also equipped with high-performance computers. However, despite the price advantage of mobile VR, it has certain limitations. The two integrated machines introduced this time are an intermediate solution.
From Hugo's introduction, Oculus Go is more like an all-in-one Gear VR, compatible with Gear VR's existing handles, and uses the same Oculus content application with Gear VR.
The Oculus Go has a built-in stereo effect. The user does not need to wear a separate headset. The microphone is also built into the headband section. The Oculus Go features a “fast-switch LCD†(fast-switching) screen with a resolution of 2560 x 1440, which is better than OLED screens. It helps reduce the screen effect and has a wider field of view.
Oculus Go is priced at $199 and will be available in early 2018.
Similarly, the latter Santa Cruz was introduced as an all-in-one version of Rift, which uses Inside-out tracking technology, uses the same constellation tracking scheme as Rift, and specifically designs a matching control handle with a lot of built-in handles. LED can realize 6 degrees of freedom tracking.
In order to ensure the better tracking effect of the handle, the four corners of the helmet are covered with a sensor that can cover an extremely large range. The user can do large-scale movements such as archery and parabolic objects by holding the handle, even if the hand reaches behind the ear. Will have a greater impact on tracking.
Next year's Developer Edition machine Santa Cruz will be shipped to developers.
VR will continue to follow and report more information on the Oculus Connect 4 conference. Stay tuned.
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