Micro Vision Technology released the world's first VR software anti-Blu-ray technology at the 72nd China Christian Apparel Expo. It is a software-based anti-Blu-ray method to better protect the eye health of VR education audiences. This technology has been applied to the country. As a leader in China’s educational VR software technology, patents stand at the height of responsibility for the development of the education industry. Micro Vision has led VR education to a new level of health and safety.
From May 7 to May 9, 2017, the 72nd China Education Equipment Exhibition (hereinafter referred to as the 72 Assembly Exhibition) was held in Fuzhou. The China Assembly Exhibition has always been aiming to demonstrate the education equipment needed by various schools and to release new products, new technologies, and new achievements. It has profound influence in the Chinese education and scientific and technological circles. This year is no exception. China Education VR software technology leader and member of China Education Equipment Industry Association - Micro Vision Technology released the company's 2017 heaviest and most advanced VR software anti-Blu-ray technology at the Tuxedo exhibition, which shows that micro vision cools education. Carefully, responsible for the educational VR outlook.
Heavily released only for educational VR healthier
Microvision cool this release of VR software anti-blue light technology is through the dynamic reduction of blue light in the VR system, can reduce the inhibition of melatonin blue light (helping sleep), reduce discomfort such as blurred vision, reduce the macular area of ​​the eye Impact. Moreover, since the technology for reducing blue light is dynamic, real-time, and progressive, the VR picture will not only be unaffected by any display, but also be stable and soft, and the VR user's experience time can be lengthened, and the comfort of experience can be greatly improved.
Wei Wei, founder and CEO of Weiwei, told reporters after the conference that VR technology is basically mature, and reasonable use of the age group is basically no eye injury, and VR hardware and software vendors have done a very good job in this regard. Efforts have been made, "As the earliest professional micro-vision cool technology to enter the VR education, in charge of children, responsible for VR education, pay more attention to vision protection and eye health problems in VR education. As early as inception, Weishiku has made rigorous assessments of international VR applications and will never carry out VR education services in low-age groups that are completely unable to assess impact." According to the person in charge of the development of Micro Vision VR curriculum, Weishi Cool has accounted for 97% of the national VR classrooms in 2016. It is precisely because of this, Yang Wei stressed: "Micro-cool cool students to use eye health in the most important position, to do a truly responsible education VR, so that schools, parents rest assured that students in a healthy and comfortable class."
The world’s first heavyweight technology, in the context of the rapid popularity of VR, has averted concerns about the fear of using health because of its fear of influencing health, eliminating the concerns of the education system, parent groups, and all those concerned about the health of the next generation. More importantly, the release of this technology means that in all future VR software, Micro Vision's VR software can be used to prevent Blu-ray. The leader of Micro Vision Technology stated that "This technology is not only fundamentally Solve the problem, and the cost is low, convenient and easy to use, not only is conducive to health but also ensures the VR display effect to the greatest extent." "We want to work with everyone to make educational VR healthier and happier," Yang Wei said.
What you don't know about Microvision Cool 2016
Following the launch of Microvision VR Education in 2016 on a “publishing conference on the moon†to kick off 71 sessions of teaching and packaging show, Micro Vision has never stopped its innovation. This time it is also bringing the latest 2017 VR software anti-Blu-ray technology to the company. Published at the show, it is entirely based on corporate responsibility for education.
On the one hand, Microvision continues to increase investment in the IES educational immersive education system, and develops more customized VR functions. On the other hand, Microvision has been researching and developing software-based Blu-ray technology. The current common practice of anti-Blu-ray technology of hardware manufacturers is to add a filter and a filter outside the screen to selectively block the blue part according to the wavelength of light. Of course, this method increases the cost of hardware and it is fixed. Filtering out a certain percentage of blue light will also sacrifice some display quality. Most software anti-Blu-ray technologies are not yet mature and unscientific, and some filter out a fixed proportion of blue light, causing display color distortion and affecting the display effect. Through unremitting efforts, micro vision cool finally has a creative breakthrough in this regard.
In addition, Weishiku has already achieved absolute market share in the VR education industry, and has successively set up VR classrooms in 15 provinces (cities) across the country. It has also conducted nearly one hundred VR public classes, the first VR public class in China, and the first outdoor section in China. The VR class, the first section of the VR open class for ethnic minorities, the first section of the VR open class for special education, etc. are all from Microvision Cool Technology. China's first basic education VR teaching demonstration school, Beijing Peixin Primary School, was also successfully listed under the help of Weishiku. Up to now, the amount of research and development of Micro Vision's professional VR classroom courseware has exceeded 300 classes, and it has been far ahead in the development of domestic education VR courseware. In just one year, it has become almost an astronomical number for other VR education companies.
“Micro Vision Technology is committed to technology for education, and is willing to cooperate with other education equipment manufacturers to initiate a new era of VR education and make new contributions to the new development concept of 'innovation, coordination, green, openness, and sharing' of China’s education development. !†Yang Wei called.
Glossary: ​​What is Blu-ray and Blu-ray?
Natural light is composed of spectra of different colors. Different wavelengths visually present different colors. Blue light is light with a wavelength between 400 and 500 nanometers. Its short wavelength, high energy, and strong penetrating power. , we now popularize computers, mobile phones, displays, etc., all contain such short-wave blue light. Everyone has been exposed to these electronic products for longer and longer, and more and more attention has been paid to the influence of blue light on human eyes.
Although there is no scientific theory to determine whether long-term use of digital devices can cause permanent damage to the eyes, experts believe that it is certain that it will lead to eye fatigue and people feel uncomfortable. Many people have symptoms such as dry eyes, blurred vision, and fatigue due to long-term use of smartphones or computers. In the VR system, the display screen is very close to the human eye, and it needs to find ways to reduce the influence of blue light on the eyes.
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